week 2
WEEK TWO
After allowing the party some time to rest at the stadium, it’s time to get a move on again. As per your mysterious benefactor’s (?) recommendation, the party will be splitting up into two groups, with one group traveling west to a hospital, and the other traveling east to a mall.
if you chose hospital...
To get to the hospital, characters will need to venture into more densely populated areas of Los Angeles – and that means they’ll be coming into contact with a higher amount of zombies. The hordes that roam here descend upon any living creature that makes too much noise, so you might witness an unlucky squirrel or cat get hunted down by these roaming threats. The bad news is that they’ll sprint full speed at you if they happen to catch sight – the good news is that they’re not very coordinated at pack hunting, and you may be able to outsmart them by weaving through the streets.
In a stroke of bad luck, Shoko Ieiri attracts the attention of a horde, forcing the party off considerably off course. Temporarily, hopefully. Detour!
Thankfully, there are several methods of getting to the front door of the location – parkouring atop or traversing inside connected buildings, for example. The zombies aren't the only thing that can kill you, though, if you're not careful; while traveling to the hospital, Auch Aubrey slips and falls to his death off a building. Remember Dr. Bei's warning, about not getting too far away from each other? The party will realize if they get too far away from his body (specifically the bracelet), it'll start feeling like their own bracelet is burning them at the wrist. Better go back — and either lug his body around, or lop off the bracelet somehow....
The area this group will travel through has many tourist attractions – antique stores, the Natural History Museum, old-school theaters, for example. For our sword wielders, there are some dated ones among the antique stores and museums; they're dusty, but they'll get the job done. There are other cool artifacts to "borrow" at these places, too, not to mention some history of what the world was like before all this happened.
And at the theaters? There's candy, DVDs, and cardboard cutouts from a variety of movies that were out when the fall of society came. Maybe there are minions there.
Once at the hospital, the party will find that there are a massive amount of zombies that have been trapped inside. Many are former patients or hospital staff, so several are wielding things like scalpels or crutches, and they are just smart enough to attack with them. To get around the facility to find the medical supplies you need, you’ll need to find a way to either distract the zombies, stealthily make your way around, or, you know, eliminate all of them.
As for scavenging, the hospital is surprisingly well stocked, as the high zombie count has made it hard to raid. Characters will be able to find bandages, medicine, surgical tools, and more, if they look close enough.
Of this group, Satoru Gojo and Mark Grayson are infected.
In a stroke of bad luck, Shoko Ieiri attracts the attention of a horde, forcing the party off considerably off course. Temporarily, hopefully. Detour!
Thankfully, there are several methods of getting to the front door of the location – parkouring atop or traversing inside connected buildings, for example. The zombies aren't the only thing that can kill you, though, if you're not careful; while traveling to the hospital, Auch Aubrey slips and falls to his death off a building. Remember Dr. Bei's warning, about not getting too far away from each other? The party will realize if they get too far away from his body (specifically the bracelet), it'll start feeling like their own bracelet is burning them at the wrist. Better go back — and either lug his body around, or lop off the bracelet somehow....
The area this group will travel through has many tourist attractions – antique stores, the Natural History Museum, old-school theaters, for example. For our sword wielders, there are some dated ones among the antique stores and museums; they're dusty, but they'll get the job done. There are other cool artifacts to "borrow" at these places, too, not to mention some history of what the world was like before all this happened.
And at the theaters? There's candy, DVDs, and cardboard cutouts from a variety of movies that were out when the fall of society came. Maybe there are minions there.
Once at the hospital, the party will find that there are a massive amount of zombies that have been trapped inside. Many are former patients or hospital staff, so several are wielding things like scalpels or crutches, and they are just smart enough to attack with them. To get around the facility to find the medical supplies you need, you’ll need to find a way to either distract the zombies, stealthily make your way around, or, you know, eliminate all of them.
As for scavenging, the hospital is surprisingly well stocked, as the high zombie count has made it hard to raid. Characters will be able to find bandages, medicine, surgical tools, and more, if they look close enough.
Of this group, Satoru Gojo and Mark Grayson are infected.
if you chose mall...
To get to the mall, characters will need to travel underground through the subway tunnels. None of the trains are in operation anymore, so they won’t be at risk of getting flattened – but the aged husks of the vehicles are still down here, rotting away. In some tunnels, it will be impossible to go around them, and you know the saying: sometimes the only way forward is through. Inside the trains, some doors that connect the cars are operational, while others are too rusted to move, forcing characters to climb atop the train to progress to the next car. It'll be a taxing trial, made worse by the fact that in these train cars, there are both regular corpses as well as zombified ones. The unpredictable nature of the functioning or non-functioning doors will making escaping the zombies difficult — characters will need to either stand their ground, or climb up to safety if they find themselves at a dead end.
Exiting the subways leaves one last test for this group: the stairs are collapsed! The light of outside shines through what is essentially a giant hole in the ceiling leading to street level. There's about a one story gap between the end point of the subways and the upper ground of the street, so characters will have to get creative with getting everyone up — using train cables? Throwing each other? Human pyramid?
Once at the mall just outside, the party will find that while there doesn’t seem to be a massive horde, there’s another problem: the first floor of the mall, which is below street level, is completely flooded. They’ll have to swim across the distance to the escalators, find a way to get across using debris, or some secret third thing. There are waterlogged zombies floating about in the water as well, who will swim violently towards you once they hear ripples in the water — they’re not subtle about going after you, and will thrash and splash and immediately let you know where they are. They're like people sized piranhas. Scary!
At one point, Sigewinne is pulled underwater by a zombie, and comes close to drowning.
As for scavenging, once they’ve scaled the escalator, they’ll find the second floor of the mall has definitely had its fair share of visitors, but there are still many useful things to find. There are electronic stores that have batteries and walkie talkies, clothing stores (like Hot Topic) that have some extra clothes lying about, and of course, the food court, where you’ll find canned and preserved foods from a variety of different cuisines.
Of this group, Suzuha Amane is infected.
Exiting the subways leaves one last test for this group: the stairs are collapsed! The light of outside shines through what is essentially a giant hole in the ceiling leading to street level. There's about a one story gap between the end point of the subways and the upper ground of the street, so characters will have to get creative with getting everyone up — using train cables? Throwing each other? Human pyramid?
Once at the mall just outside, the party will find that while there doesn’t seem to be a massive horde, there’s another problem: the first floor of the mall, which is below street level, is completely flooded. They’ll have to swim across the distance to the escalators, find a way to get across using debris, or some secret third thing. There are waterlogged zombies floating about in the water as well, who will swim violently towards you once they hear ripples in the water — they’re not subtle about going after you, and will thrash and splash and immediately let you know where they are. They're like people sized piranhas. Scary!
At one point, Sigewinne is pulled underwater by a zombie, and comes close to drowning.
As for scavenging, once they’ve scaled the escalator, they’ll find the second floor of the mall has definitely had its fair share of visitors, but there are still many useful things to find. There are electronic stores that have batteries and walkie talkies, clothing stores (like Hot Topic) that have some extra clothes lying about, and of course, the food court, where you’ll find canned and preserved foods from a variety of different cuisines.
Of this group, Suzuha Amane is infected.
rendezvous
After several days apart, characters will be able to meet back up at a spacious park in the northern part of the city. There are park ranger staff cabins that can be converted into temporary shelters with effort — and the area has a lightly wooded trail, which will make camping outside slightly more safe than if you were plain out in the open.
It’d be a good time to treat the wounded with the new medical supplies, and chow down on the food that’s been collected. Is there someone among the group who’s medical advice can be trusted? Is there someone who might be good at rationing or cooking the food? Everyone’s role in the party should start to become clearer.
There are probably a lot of things to discuss: what will you do with the infected? What's the deal with the bracelets? Reality of how dangerous this mission is will be setting in far too quickly.
Most annoyingly… after all that, some characters will find that moving north has caused their bracelets to inexplicably magnetize together at times, perhaps in response to everything that's happened. Due to this, you might need to help feed each other, or sleep next to a stranger. Hopefully you don't get stuck to someone you totally hate.
It’d be a good time to treat the wounded with the new medical supplies, and chow down on the food that’s been collected. Is there someone among the group who’s medical advice can be trusted? Is there someone who might be good at rationing or cooking the food? Everyone’s role in the party should start to become clearer.
There are probably a lot of things to discuss: what will you do with the infected? What's the deal with the bracelets? Reality of how dangerous this mission is will be setting in far too quickly.
Most annoyingly… after all that, some characters will find that moving north has caused their bracelets to inexplicably magnetize together at times, perhaps in response to everything that's happened. Due to this, you might need to help feed each other, or sleep next to a stranger. Hopefully you don't get stuck to someone you totally hate.
!week two objectives
➤ scavenge for your assigned items!
➤ protect and fight for each other
➤ treat each others wounds
➤ eat tasty canned food
➤ protect and fight for each other
➤ treat each others wounds
➤ eat tasty canned food
no subject
The volume of Hella's voice is enough to chase away the faint smile on Sigewinne's face, though not enough to prompt much more of a reaction beyond that. Her voice, when she speaks, remains calm as always. ]
Of course I'm upset. [ Even if she doesn't quite sound it. ] I'm upset that Suzuha got hurt because of me, and that everyone's had to fight more than they should have. I'm upset that we don't have the right supplies to treat everyone, and that this journey will probably only get worse the farther we go.
[ Ah wait, there it is, a little frustration creeping into her voice. Her free hand curls into a fist. ]
But yelling about it won't change anything. All we can do is find a way to keep going for Dr. Bei and for everyone here who's been hurt.
no subject
"For Dr. Bei," what a load of bullshit.
[ Hella has made her opinion on researchers and scientists clear, but her view of the woman has only worsened since the mall, a low simmer which has reached a rolling boil. ]
If there's anyone who should feel bad, [ She jerks their joined hands together, holding up the bracelets for emphasis. ] — it's this motherfucker. It's none of our faults things turned out this way, it's hers.
[ That Shoko, Sigewinne, Haru, Kotoha, Mark, Satoru, and Suzuha are all saddled with unhealable wounds, mental and physical, is all on the doctor's hands, and she's furious about it. Hella sees the other survivors as captives, as rats in a cage; any harm that comes to them because pf the environment is because of whoever locked them there, and no one else. She's reminded of how she felt watching the other experiments at Parma die off one by one while she kept surviving — sometimes people went berserk and killed others. But Hella never saw that as the individual's failure. It always came from up top.
It's hard for her to communicate with her anger surging like this, but perhaps Sigewinne can see between the lines; Hella is angry on all of their behalves, including Sigewinne. ]
So don't fucking say that. That it was "because of you."
no subject
Maybe. [ She's willing to concede that much to Hella, her voice small, her eyes cast downwards toward her lap. ] Maybe I should have been more careful, or maybe Dr. Bei shouldn't have brought us here to begin with.
[ An endless string of maybes and what-ifs. ]
But that doesn't change the fact that we're here now with no way to go back, or that Dr. Bei can't feel anything right now if Henry [ the younger ] was telling the truth. But I know I'll feel bad if anything else happens to everyone here because I made a mistake. We can't change the past but we still have time to change the future.
[ Though her voice is small, there's resolve threaded through it, a determination to see things through...for a little bit at least, before she simmers down. ]
But that doesn't mean you can't be mad about it. [ Here she smiles, finally peeking up at Hella. ] It makes me happy, actually, knowing that you worry about me enough to get angry about it.
no subject
Her glare doesn't disappear, but it does ease slightly, as she pulls her knees up towards herself. ]
Of course I'm fucking mad for all of us. This is no way anyone should be treated, human or otherwise.
[ On that, she is firm. People like Mark and Sigewinne may have the goodness of their hearts for the mission propelling them forward, but Hella can't overcome the resent in her heart. It'll always outweigh any individual guilt she feels while they're here, at least, that's what she thinks for now. ]
If you really want to get technical with it, it was me not being able to swim that made you mess up. So forget it.