week 7
WEEK 7
!getting to the bridge
This week’s main task will be crossing the very famous Golden Gate Bridge to get to a specific bay on the northern end of it. Getting there from the wharf seems like a short trek — deceivingly so. There’s a high volume of abandoned cars on the way there, which makes traveling along the roads a very slow task, indeed.
Inside the cars, there are occasional remains to be found inside, belonging to people who seemingly just starved due to inability of getting out of the city. From the looks of things, maybe when all this started, a lot of people were trying to flee north. Inside the cars, there are actually a number of usable things: spare guns, bullets, stale processed food still in bags, et cetera. You’ll just have to steal from these people who never stood a chance.
Further north, towards the mouth of the bridge, the congestion only worsens. Debris from car accidents, seemingly from people trying to zip around one another, makes traversing the terrain as one group impossible. The party will need to clear some of this debris in order to make it onto the main part of the bridge — preferably in pairs, with one person moving and one person on zombie watch. Upon closer inspection, there are zombies of the crash survivors still among this debris, who have been pinned in the same place for years….
Worse yet, all the noise as you all approach the bridge will begin to draw hordes from the city. Not just any regular sized horde, but a massive one, similar to the kinds that had roamed Los Angeles; hundreds, maybe thousands of undead. The group will quickly become overwhelmed if they do not find a path to squeeze through the debris before the hordes get to them; they can try their luck darting through and over crashed cars, but it’ll be a rushed and panic-inducing escape. Some may find it wiser to try to fight… but those that do will eventually become overwhelmed themselves.
Puppy and Ninety-Nine, who stay back to fight the threat, are eventually overwhelmed and consumed.
The only good news is that the horde cannot make it through the huge pile up as well as the party did; their rushed movements mean that they hinder each other in squeezing through the small spaces required of them. A steady trickle of undead will come from behind from the stopgap, rather than a rush.
Inside the cars, there are occasional remains to be found inside, belonging to people who seemingly just starved due to inability of getting out of the city. From the looks of things, maybe when all this started, a lot of people were trying to flee north. Inside the cars, there are actually a number of usable things: spare guns, bullets, stale processed food still in bags, et cetera. You’ll just have to steal from these people who never stood a chance.
Further north, towards the mouth of the bridge, the congestion only worsens. Debris from car accidents, seemingly from people trying to zip around one another, makes traversing the terrain as one group impossible. The party will need to clear some of this debris in order to make it onto the main part of the bridge — preferably in pairs, with one person moving and one person on zombie watch. Upon closer inspection, there are zombies of the crash survivors still among this debris, who have been pinned in the same place for years….
Worse yet, all the noise as you all approach the bridge will begin to draw hordes from the city. Not just any regular sized horde, but a massive one, similar to the kinds that had roamed Los Angeles; hundreds, maybe thousands of undead. The group will quickly become overwhelmed if they do not find a path to squeeze through the debris before the hordes get to them; they can try their luck darting through and over crashed cars, but it’ll be a rushed and panic-inducing escape. Some may find it wiser to try to fight… but those that do will eventually become overwhelmed themselves.
Puppy and Ninety-Nine, who stay back to fight the threat, are eventually overwhelmed and consumed.
The only good news is that the horde cannot make it through the huge pile up as well as the party did; their rushed movements mean that they hinder each other in squeezing through the small spaces required of them. A steady trickle of undead will come from behind from the stopgap, rather than a rush.
crossing the bridge
The main body of the bridge is clearer in terms of cars… but treacherous in other ways. The lack of maintenance and constant weight on the bridge over the years has worsened the swaying that occurs when winds from the bay blow over — it never feels truly stable, as the group traverses ahead. The ongoing rampage on the southern end of the bridge isn’t helping, either, as more and more weight tries to come on to the bridge.
Of the abandoned cars that are on the main part of the bridge, some of them have lost the ability to stay parked, and thus roll with the movement of the people on it and the wind.
Hella is hit by one of these rolling cars. Satoru Gojo loses their balance, and is nearly thrown off the side from the swaying.
The zombies that are trapped on the bridge do not often see humans, as there have not been people traversing the bridge in such a long time: it makes them less coordinated than the zombies that have adapted to the city, and less fast. It’s the obstacle course of debris and the unstable terrain that makes evading these ones hard, not their speed or hyper aggression. As Puppy and Ninety-Nine fight from behind, there are a few city zombies that make it through to advance from the rear steadily in pursuit. Some of them may be holding things they could have torn from Puppy and Ninety-Nine’s inventory (or body...), so there are a mix of threats.
Thanks to Puppy and Ninety-Nine’s sacrifice, only Sigewinne is infected.
Towards the end of the bridge crossing, the steel cables high up above start to creak menacingly. That’s right: the bridge is starting to collapse. Concrete crumbles, and metal bends — the only mercy the group is afforded is the collapse starts from the southern end, where the massive horde was. However, pieces of bridge and thick cable still fall from the sky indiscriminately, footing becomes even more perilous than previously seen, requiring characters to take risky jumps to survive at times.
In the final sprint to the end of the bridge, Vinsmoke Reiju is pinned under a falling beam, rendering them temporarily immobile in the panic.
Of the abandoned cars that are on the main part of the bridge, some of them have lost the ability to stay parked, and thus roll with the movement of the people on it and the wind.
Hella is hit by one of these rolling cars. Satoru Gojo loses their balance, and is nearly thrown off the side from the swaying.
The zombies that are trapped on the bridge do not often see humans, as there have not been people traversing the bridge in such a long time: it makes them less coordinated than the zombies that have adapted to the city, and less fast. It’s the obstacle course of debris and the unstable terrain that makes evading these ones hard, not their speed or hyper aggression. As Puppy and Ninety-Nine fight from behind, there are a few city zombies that make it through to advance from the rear steadily in pursuit. Some of them may be holding things they could have torn from Puppy and Ninety-Nine’s inventory (or body...), so there are a mix of threats.
Thanks to Puppy and Ninety-Nine’s sacrifice, only Sigewinne is infected.
Towards the end of the bridge crossing, the steel cables high up above start to creak menacingly. That’s right: the bridge is starting to collapse. Concrete crumbles, and metal bends — the only mercy the group is afforded is the collapse starts from the southern end, where the massive horde was. However, pieces of bridge and thick cable still fall from the sky indiscriminately, footing becomes even more perilous than previously seen, requiring characters to take risky jumps to survive at times.
In the final sprint to the end of the bridge, Vinsmoke Reiju is pinned under a falling beam, rendering them temporarily immobile in the panic.
the other side
With the bridge collapsed, and many losses on their hands, the group may be relieved to find that the northern end of the bridge seems… quiet. Almost eerily quiet. While context clues seemed to point to the fact that not many zombies have made it past the bridge, it’s another thing entirely to see it.
North of the city is full of what used to be nature conservatories and national parks, meaning that the terrain is oddly serene and beautiful compared to the terrifying perils of the bridge. Make your way down to the bay you’ve been led to, and check the map: your final destination is an island. It’s called ‘Alcatraz,’ whatever that means…
Wild crabs, fish, and birds are in abundance here, and none seem to be infected.
There are also a number of abandoned boats on the rocky shore, some manually operated and others with engines. It might be time to look for something that can fit all of you, and practice operating them. When night falls, the sky is clear and full of stars — look closely, and you'll see shooting stars here and there, twinkling against the sea of darkness. If only you'd have been able to make a wish earlier, right...?
Once you’ve had time to recover, it’ll finally be time to see where it is this doctor has led you all.
North of the city is full of what used to be nature conservatories and national parks, meaning that the terrain is oddly serene and beautiful compared to the terrifying perils of the bridge. Make your way down to the bay you’ve been led to, and check the map: your final destination is an island. It’s called ‘Alcatraz,’ whatever that means…
Wild crabs, fish, and birds are in abundance here, and none seem to be infected.
There are also a number of abandoned boats on the rocky shore, some manually operated and others with engines. It might be time to look for something that can fit all of you, and practice operating them. When night falls, the sky is clear and full of stars — look closely, and you'll see shooting stars here and there, twinkling against the sea of darkness. If only you'd have been able to make a wish earlier, right...?
Once you’ve had time to recover, it’ll finally be time to see where it is this doctor has led you all.
no subject
Her gaze follows both Hella's and the shooting star's trail, though she shrouds her own view with the smoke she expels from her lungs. ]
Oh? Haha. I'm sure we could figure something out.
[ A beat. ]
Do you know about shooting stars, Hella?
no subject
[ That shooting stars were things to wish on is a legend of old that didn't survive said apocalypse — as many things in the world she came from are. Some things maintained their significance, or technology survived throughout the times, but there are hundreds and thousands of small things that got lost in translation after the world fell to ruin. This is just one of them.
She stops scratching, likely reopening scabs that tiredly shut again. Taking the cigarette between her fingers again, she exhales, long and slow. ]
Not many stars to look at where I come from, anyway.
[ There's the pollution of Syndicate... and then the MBCC she's detained by, which is far underground. Only when she travels does she really get glimpses of them, so her knowledge really is lacking. ]
no subject
Ehh... Sounds pretty bad. The meteor thing, I mean.
[ Shoko Ieiri's version of 'that's rough, buddy.'
But upon knowing that Hella's never seen shooting stars, nor has she been afforded many opportunities to stargaze, Shoko falls into a contemplative silence. Would it comfort her, to make a wish at a time like this? After losing Ninety-Nine? Shoko's not so sure...
Instead, she takes another long drag of her own. ]
Where I'm from, there's this story about Orihime and Hikoboshi. They love each other, even though they were separated unfairly by the princess' father. They say the Milky Way separates them.
[ She gestures up at the heavenly streak across the sky. Even at home, Shoko had never been able to see the Milky Way with her own eyes like this. Though Jujutsu High's campus is tucked away into the mountains, Tokyo isn't too far away. ]
But every year, during Tanabata, they get to meet. No matter what. Just one day, they get to cross the Milky Way to see each other.
[ Except if it rains, but that detail hardly matters. But even for its bittersweet nature, and how fantastical it is, Hella might find even some small measure of solace in knowing that she may meet Ninety-Nine again someday, somehow, like Orihime and Hikoboshi do. ]