biteys: (Default)
NIMBO ([personal profile] biteys) wrote in [community profile] turnout2024-06-29 09:53 am

WEEK 1

WEEK ONE


!
the beginning of the end

That’s what’s playing on repeat on a tape recorder, when the survivors come to.

Characters will find themselves in a humble, American townhouse, which other than being a bit dusty, is still mostly clean. All characters will be sprawled out on the floor and furniture of the living room, in front of what looks to be a giant portal. Characters will also notice they have a seemingly indestructible silver wristband around their wrists, and they have nothing with them but the clothes on their back.

Take a look around, and you'll realize that everyone in the room is likely a stranger. Aside from the tape playing, there's little explanation or proof that what's being said to you is even true. For all you know, one of the people in the room could be responsible for you being suddenly taken here.

Exploring the house's many rooms will reveal that there are small stockpiles food, water, weapons (a few guns, a few bats, a few knives), and maps, along with a large, strange container of blue liquid. The maps all chart a route from Los Angeles to San Francisco, and sport detailed recommended time stamps on them. Strangely, the recommended path occasionally diverges into two separate routes.

Upon searching the house, Haru Okumura finds a set of notes, while Leontuzzo Bellone finds a separate set. They are free to keep these notes to themselves, or share them with the group.

Nothing has anyone's names on it — not the notes, and certainly not the supplies. Everyone will have to compete for the same things. Or maybe all of you can be civilized about this, before anyone goes hoarding weapons and food? Maybe you can even introduce yourselves, while you're at it. For some strange reason, every window and door in this place is locked (and impossible to break), and will be for at least 72 hours, as if someone wanted you all to be cooped up together for a time before heading out.

Most interestingly, in the deepest basement of the house, there's a room with a large, heavy dresser shoved in front of it… and a low moaning and banging emanating from the other side. The door’s slightly ajar, and a closer look reveals a zombie is the source of the sound. Context clues around the basement, like the PhD in interdimensional travel hung up on the wall (for a Dr. Bei), hint that the woman inside is whoever left you this cryptic message - the woman who brought you here, allegedly. But she's long long gone, only this monster left in her wake. It seems she was smart enough to lock herself away to prevent you from being harmed, at least... and it'll give you a preview of the threat that looms outside.
sewer diving
After 72 hours have passed, one and only one door unlocks – in the very same basement that the zombie of Dr. Bei can be found. It leads down to a dark, dingy tunnel that connects to the sewers. Not only is the smell awful, but (non-infected) rats scurry about, keeping to the shadows – but the smell of any of the food you've taken from the house will attract them. Careful!

The party will need to create some light to navigate their way out and keep the rats at bay, or they’ll be bumping around in the dark for quite a while. Now might be a good time to share if you have some matches, or a special talent for being a lantern. Mercifully, there's only one exit that actually opens down in this labyrinth, as if it's a route the Doctor designed to take all the time.

At one point, Puppy falls into the sewage, and loses something they brought from the house.

oh! that's a baseball

Once characters make it out of the sewers, they’ll be a day’s travel to the first mark on the party’s map: “Dodger’s Stadium.” The road they’ll have to hike to get there is winding, curvy, and uphill, which will give the party a good overview of the now dilapidated Los Angeles, along with the many abandoned buildings and cars that litter the place. The stadium itself looks to have been cleared of threats and fashioned into a safe spot a long time ago, as all entrances but one have been completely welded shut. The high walls keep zombies out, and the winding path up here deters most of them from even approaching.

Inside the stadium, there’s some baseball merch (and equipment) to scavenge, not to mention some really old peanuts! Delicious. Maybe there are even some old fireworks laying around this place. Setting up camp here won’t be very comfortable… but at least it’s very safe. A luxury the party won’t have for much longer, if the map is anything to go by. You'll be heading through the city, next, so rest up while you can.

!
week one objectives

➤ make acquaintances with your fellow travelers
➤ decide what to do with the zombie of dr. bei
➤ arm yourself with what you can find
➤ scavenge some portable food from the house and while traveling
➤ make camp at the stadium
normalness: (🌟🕷️ 015)

[personal profile] normalness 2024-06-30 03:09 pm (UTC)(link)
[It is very mysterious, very groovy. Henry now holds it very still, in case it is something very precious. Or just in case it like, explodes if he jostles it too much.]

...We should probably take it, right? [Alas, Henry exists before the era of the lava lamp (just barely), so he misses the opportunity to think this is a ridiculous item.] It stands out so much it can't just be random.
302: (ALL IS BLAME OF THE DOG!!!)

[personal profile] 302 2024-06-30 05:03 pm (UTC)(link)
[ nodding in agreement. ]

Maybe there's something we can put it in?

[ it looks kind of fragile, and it's too big to put in anyone's pockets. Also, he's not sure how safe it is being carried by a teenage boy, even if this one seems well-behaved in this brief interaction so far. In his experience, teens and glass bottles don't go well together. ]
normalness: (🌟🕷️ 036)

[personal profile] normalness 2024-07-01 02:16 am (UTC)(link)
[Henry, on the other hand, thinks many things about himself, not all of them flattering, but he does believe himself to be responsible. Much more fastidious and careful than the rowdy teens his age, so he's already casting about for something to carry it in.

Nearby, he finds a ratty old towel. But it's still thick enough to act as padding if they were to...]


We can roll it up in this thing. [He holds up said towel. It's big enough.] Then I can carry it in a bag or something.
302: (they should make a movie)

[personal profile] 302 2024-07-01 10:15 pm (UTC)(link)
[ however, his concerns are not strong enough to motivate him to stop Henry Junior from doing as he says. ]

... Are you sure? I don't mind holding it.

[ Or maybe the robot could, he nearly says, but then thinks better of it. That thing had been destroying an entire room when he ran into it - best not to trust it with their precious blue cargo. Whatever it is. ]
normalness: (🌟🕷️ 032)

[personal profile] normalness 2024-07-02 02:42 pm (UTC)(link)
[He's already wrapping it up very carefully in the towel. He'll find something else to tie it together so it doesn't slip free, too, later.]

I'm sure. Not that I don't trust anyone here to do it, [sort of true? he doesn't know anyone here well enough to really employ trust, but he's going to do his best to give everyone the benefit of the doubt] but this is something that's always going to be bothering me unless I know where it is, all the time.

[Anxious boy things.]
302: (because mainstream people don't)

[personal profile] 302 2024-07-03 02:26 am (UTC)(link)
[ anxious boy things? no, anxious Henry things, actually. He understands completely. ]

No, I - I get it. [ a beat. ] And to be honest, I wouldn't blame you for not trusting anyone, too... Look at this place.

[ the whole situation is sketchy and bizarre. Does Henry trust anyone here? Well... probably yes, but that's his own glass-half-full mentality when it comes to people. ]
normalness: (🌟🕷️ 033)

[personal profile] normalness 2024-07-03 02:34 pm (UTC)(link)
[He holds the not!lava lamp a little closer to his chest, tilting his head down.]

It's pretty bleak in here, isn't it.

[And that's saying a lot from a kid who's lived in a lab for the past year and some change. At least there, things were clockwork and clean and predictable. The doldrums of routine were safe. Safe-ish.]

Um, regardless of who's carrying it around, we should definitely keep everyone in the loop as to who's taking care of it. The more people who can keep track, the less likely it's going to get lost or broken.
302: (why theres giant faces in the game??)

[personal profile] 302 2024-07-04 02:56 am (UTC)(link)
[ it could be bleaker. That's about all he has to go on right now. Suffice to say that he's not thrilled to be locked in a building with no clear exit for the second time in as many weeks...

a nod. ]


Yeah... It's okay if you hold onto it for now. As long as more than one person knows where it is. [ and there's two of them here! ] Uh... my name's Henry, by the way.
normalness: (🌟🕷️ 034)

[personal profile] normalness 2024-07-06 01:04 am (UTC)(link)
[


Oh!]


Me too-!

[Blinks.]

My name's Henry too, I mean. [wao]
302: (I think i need therapy again after that)

[personal profile] 302 2024-07-06 02:49 am (UTC)(link)
[ wao!! ]

Huh? Really?

[ surprised, then gently amused. ]

What're the chances...? [ a small, hapless shrug. ] Well, my last name is Townshend... I guess that works, too.